It’s nearly springtime in the Northern Hemisphere, and in a month nature will be well on its way from brown and muddy to green and blooming. What a great time to launch a game about flowers! Hanako’s Flower Shop is a shop management visual novel about running a flower shop, where you craft bouquets based on the flowers’ language. As…
Uchikoshi Kotaro has a well-deserved reputation for being one of the thinky game artists going around. The Zero Escape series established that reputation, while the original AI: The Somnium Files reinforced it. The sequel, nirvanA Initiative (‘A’ and ‘I’ capitalised, geddit?) doesn’t break new ground, but then again it also…
Read MorePiofiore: Fated Memories is one of the most powerful, provocative, and interesting visual novels that you will ever play. It tells a story of a woman and three rival mafia factions, and it goes places. Now, thanks to Aksys, we have a release date for the sequel, Piofiore: Episodio 1926.…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreI have a preferred list of supernatural entities: ghosts, cryptids, aliens. Sometimes they get mashed together, as it happens with the Mothman; he is thought to be an alien creatures who either warns of or creates catastrophic events. Developer LCB Game Studio and publisher Chorus Worldwide have announced Mothmen 1966,…
Read More13 Sentinels: Aegis Rim did to me what all good science fiction does – it made me, just for a little bit, question my perception of reality. Vanillaware’s latest title deviates from its gorgeous 2D fantasy brawlers to deliver a visual-novel-RTS hybrid that’s heavily focused on character interaction. The strategy…
Read More… And no, it’s not Fate/Stay Night. In fact, I think at this point it is safe to say that Type-Moon is having a laugh at our expense. The first game launched a massive, money-spinning industry in its own right, and we still do not have an official localisation of…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreWow! It has been quite the process and drama getting this together. When a hard drive AND backup crashed and melted, no only did we miss our original January release date for A Week On The Water as we had intended… but we very nearly lost the entire game! I’ve…
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