It feels like I’ve been asking for a new Ogre Battle title for decades (probably because I have been). No, not Tactics Ogre, though those are also very fine. I do mean Ogre Battle, the JRPG/Real Time Strategy series of just two titles that I was obsessed with back on the SNES and Nintendo 64. Where most classics get some…
It feels like I’ve been asking for a new Ogre Battle title for decades (probably because I have been). No, not Tactics Ogre, though those are also very fine. I do mean Ogre Battle, the JRPG/Real Time Strategy series of just two titles that I was obsessed with back on…
Read MoreFor many years now Vanillaware has been one of the rare mid-sized developers that has been able to ply its trade with complete creative independence. Given that this has resulted in masterpieces like 13 Sentinels, it is a good thing that the company hasn’t been gobbled up or gone bust.…
Read More13 Sentinels: Aegis Rim did to me what all good science fiction does – it made me, just for a little bit, question my perception of reality. Vanillaware’s latest title deviates from its gorgeous 2D fantasy brawlers to deliver a visual-novel-RTS hybrid that’s heavily focused on character interaction. The strategy…
Read MoreEarlier this week, it was announced that Nippon Ichi Software and Vanillaware would be releasing a remaster of 2007’s GrimGrimoire under the title GrimGrimoire OnceMore. Yes, it’s a super-fun title to say ten times fast, but the original title was actually a pretty nifty 2D magical fantasy real-time strategy game;…
Read MoreBack in 2007, Nippon Ichi and Vanillaware collaborated on a game called GrimGrimoire. It was actually the very first game that the Vanillaware created under its current label, and it represented so much of what we have come to love about the company; its eye for incredible 2D art and…
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