First and foremost, Dragon Age: The Veilguard isn’t a Dragon Age game. It doesn’t look like one, it doesn’t play like one, and while there are cameos that superficially resemble the heroes of the original series, it doesn’t tell a story like one either. Unlike actual Dragon Age titles, it’s also not very interesting. I spent my entire time playing…
Visions of Mana is, almost immediately after you start playing, like a warm blanket to wrap yourself up in. I can already see some elements complaining that it lacks “innovation” or the intricate action combat systems that we’ve become accustomed to in JRPGs. But not every game needs to be…
Read MoreI am absolutely terrible at SHMUPs, bullet hells, and other such action game experiences. For this reason, I don’t generally play them. It’s not that I don’t enjoy them, it’s just that my progress through them is so slow – on account of my own lack of skills – that…
Read MoreShin Megami Tensei V was already a good game. SMT V: Vengeance adds an entirely different narrative route that, while similar enough in the early stages, diverges drastically deeper into the game. The core is still a battle between angels and demons in a post-apocalyptic Tokyo that your protagonist is…
Read MoreSquare Enix recently announced that it was cancelling some $150 million worth of games that had previously been greenlit as it shifts to more proven quantities and a strategy of being more selective in what it develops and publishes. What that means is that you should all enjoy SaGa Emerald…
Read MoreSand Land became an unfortunate curiosity on account of Akira Toriyama being attached to it, and it being one of the first releases featuring his work following his recent passing. As far as Toriyama’s work is concerned, Sand Land delivers all the whimsical energy that you expect from his distinctive…
Read MoreStellar Blade very much wants to be a merger of NieR: Automata and the Soulslike formula. It’s a flashy science fiction romp through a decrepit, decaying world, and the ambience is certainly going to be familiar to NieR fans. It’s also undeniably well-made. However, for all the comparisons people have…
Read MoreI do not understand Sker Ritual. At all. It seems that at every opportunity the developers took what was great about Maid of Sker and do the exact opposite to it, and so now, across just two games in the “Sker” property, we’ve got a confused mess across the “franchise”…
Read MoreI just know that people are going to make comparisons between Rise of the Ronin and Ghost of Tsushima, and that’s really quite unfair to Team Ninja’s latest. Already in previews I’ve seen nonsense like “while not a graphical stunner like Ghost of Tsushima”. Where Ghost of Tsushima was trying…
Read MoreGiven the almost fearsome reputation that Dragon’s Dogma has as a cult favourite (that actually sold better than most people realise), it’s easy to forget that the game wasn’t all that well received at first, and that its Metacritic rating is “only” 78/100. It was a fair analysis however, for…
Read MoreContra: Operation Galuga was a mistake. It’s not that everyone involved didn’t try, mind you. As much as a certain kind of gamer loves to swipe at Konami, Konami did the right thing here to give this project every chance of success. The publisher recruited WayForward – veterans and legends…
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