The rippling of a submerged, subterranean underworld, the whirs and groans of obsolete machinery, and the imperfect marching of the victims of experimental mind control and physical manipulation. It all comes together to make a really interesting atmosphere of eeriness and dread. That was the story of Inside, a game whose environment was as desaturated as its gameplay dissociate –…
The rippling of a submerged, subterranean underworld, the whirs and groans of obsolete machinery, and the imperfect marching of the victims of experimental mind control and physical manipulation. It all comes together to make a really interesting atmosphere of eeriness and dread. That was the story of Inside, a game…
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