Review: Soulstice (Sony PlayStation 5)

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Here’s a free tip for developers and publishers: “Souls” means something in video gaming now. We may or may not like it, but people see that combination of letters and think something very specific. Soulstice is not actually one of these games (blessedly, given that this year has already been…

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Review: Wylde Flowers (PC)

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I’m going to start this by being very upfront: before playing Wylde Flowers for PC, I played it through on Apple Arcade. Twice. I legitimately spent dozens of hours in the cozy world created by Studio Drydock. Despite that, after booting the new Switch version up and seeing the camera…

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Review: Splatoon 3 (Nintendo Switch)

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One thing I can say in Splatoon 3’s favour right from the outset is that I’m finally not being struck down with migraines while playing the game. With both Splatoon 2 and the original, the extremely busy, bold, messy and overwhelmingly bright colours seemed to trigger something in my brain…

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Review: Temtem (Sony PlayStation 5)

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What was Bilbo Baggins’ great quote from Lord of the Rings (the good one, not the TV series)? “Like butter scraped over too much bread”? Something like that. It’s a great quote and also the best way to describe Temtem. As a Pokémon clone it would almost be serviceable, if…

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Review: Kaichu – A Kaiju Dating Sim (PC)

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Dating is hard. First you have to meet someone you’re at least vaguely attracted to in some sense. Then there’s the awkward first date, the one where neither party knows whether or not they should kiss if it goes well so they just make weird eyes at each other before…

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