Review: Penko Park (Nintendo Switch)

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Penko Park is simultaneously one of the most original games you’ll ever play, and also something so shamelessly derivative that it’s hard not to wish it could have been more ambitious. Thankfully, the creative bits are the ones that matter to the overall quality of the game. Related reading: We…

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Review: Potion Permit (Nintendo Switch)

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A deluge of Harvest Moon/Rune Factory/Stardew Valley-likes have come out of nowhere, but there really has been a lot of them in recent months. Perhaps it is something cultural. Perhaps developers are observing an increasingly tired and agitated community around them as the ongoing terrors of climate change, pandemics and…

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Review: Hokko Life (Nintendo Switch)

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I am super into farm/life sims lately. I spend a shocking amount of time playing Disney Dreamlight Valley and Animal Crossing daily, and that’s before you even get into all the others I’ve had to enjoy. As such, I’ve been keeping an eye out for games that fall into that…

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Review: Soulstice (Sony PlayStation 5)

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Here’s a free tip for developers and publishers: “Souls” means something in video gaming now. We may or may not like it, but people see that combination of letters and think something very specific. Soulstice is not actually one of these games (blessedly, given that this year has already been…

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Review: Wylde Flowers (PC)

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I’m going to start this by being very upfront: before playing Wylde Flowers for PC, I played it through on Apple Arcade. Twice. I legitimately spent dozens of hours in the cozy world created by Studio Drydock. Despite that, after booting the new Switch version up and seeing the camera…

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