Xuan-Yuan Sword: The Gate of Firmament is actually an older title, being an Xbox One and PC release from around six years ago. It’s getting a second lease on life on the PlayStation now, and I’m glad it is because it has given me the excuse to play it after missing it last time. It’s very good, despite having the…
Sand Land became an unfortunate curiosity on account of Akira Toriyama being attached to it, and it being one of the first releases featuring his work following his recent passing. As far as Toriyama’s work is concerned, Sand Land delivers all the whimsical energy that you expect from his distinctive…
Read MoreStellar Blade very much wants to be a merger of NieR: Automata and the Soulslike formula. It’s a flashy science fiction romp through a decrepit, decaying world, and the ambience is certainly going to be familiar to NieR fans. It’s also undeniably well-made. However, for all the comparisons people have…
Read MoreI just know that people are going to make comparisons between Rise of the Ronin and Ghost of Tsushima, and that’s really quite unfair to Team Ninja’s latest. Already in previews I’ve seen nonsense like “while not a graphical stunner like Ghost of Tsushima”. Where Ghost of Tsushima was trying…
Read MoreGiven the almost fearsome reputation that Dragon’s Dogma has as a cult favourite (that actually sold better than most people realise), it’s easy to forget that the game wasn’t all that well received at first, and that its Metacritic rating is “only” 78/100. It was a fair analysis however, for…
Read More1992’s Alone in the Dark is one of those genuine masterpieces of our little medium. Four full years before Capcom, deeply inspired by Frédérick Raynal’s work, hit it big with Resident Evil, Alone in the Dark brought us a non-linear haunted mansion to explore, filled with monsters and puzzles. As…
Read MoreContra: Operation Galuga was a mistake. It’s not that everyone involved didn’t try, mind you. As much as a certain kind of gamer loves to swipe at Konami, Konami did the right thing here to give this project every chance of success. The publisher recruited WayForward – veterans and legends…
Read MoreKing Arthur: Knight’s Tale is simultaneously a very fun game to play, and also one of the most irritating things I have ever had to review. Game developers really need to learn that source texts – be that history, literature, or legend, should not be seen as content to use…
Read MoreThere is a moment in the original Final Fantasy VII where, after hours of scrapping around an ugly, horrible city, the party breaks out into the wider world, and it’s one of the defining moments of the game. Suddenly, an adventure that seemed narrow in scope became huge and expansive:…
Read MoreDon’t Nod has, traditionally, done storytelling well, but struggled to pair it up with gameplay that people could love. Life Is Strange was the breakout title for the company, and it worked well enough because it was a point-and-click adventure that wasn’t testing the player’s button-pressing skills, but Vampyr, on…
Read MoreGranblue Fantasy turns ten this year – yes, time really does fly – and it is one of the all-time most successful mobile games. It has soared to over 25 million downloads in its home country alone – and that means about one in five Japanese people have played this…
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