Following their cancellation for Nintendo Switch, Idea Factory International surprised its Western fans when it announced that the classic canonical Hyperdimension Re;Birth trilogy will be coming to PlayStation 4 players sometime this year. Today, the publisher released each game’s opening movie that showcases their casts.…
I feel for the people who are saying Final Fantasy XVI isn’t “their Final Fantasy.” I’m an arena FPS fan. I know what it’s like to watch something you love fall out of favour and either disappear entirely (Unreal, Tribes) or watch it try to contort itself into something else…
Read MoreWith Final Fantasy XVI still very fresh in mind, the podcast crew sat down to talk about it. There is a lot to talk about with regard to this game, but perhaps the most interesting theme it has running through it is how well it handles war as a subject.…
Read MoreLoop8: Summer Of Gods is too easy to overlook. I know, I put it to a side myself while I was playing much larger and high-profile games (such as Final Fantasy XVI). I do feel like I did this game a disservice, however, as it is different and has the…
Read MoreFinal Fantasy XVI is a spectacular blockbuster that is also so much more than a simple “AAA-game”. Where most blockbusters aim to manipulate the player’s emotions but have little ambition beyond that, Final Fantasy XVI dares to challenge players with a narrative of depth and poignancy. It is the rarest…
Read MoreOnce, many years ago, I read an argument that the enduring popularity of Harvest Moon/Story of Seasons in its homeland in Japan has to do with a very real desire for a “sea change” or “tree change” among Japanese urban populations. If this is true (and I believe there is…
Read MoreJust yesterday I reviewed Demon Sword Incubus. This is a truly terrible “erotic” game that needed to remove the one “quality” it had going for it so it could have a console release. The Nintendo Switch port of Sakura Dungeon has also been released this past week, and while it…
Read MoreThe original Etrian Odyssey, released in 2007, was something of a lifeline for the dungeon crawler genre. At least as far as consoles were concerned. After the NES and SNES enjoyed robust support from the genre, things dropped away significantly, and while there were still PC titles produced, it seemed…
Read MoreWhen you read the title for this feature, which song do you think about? What memories are evoked by that song? How would you feel if you were asked to listen to it again? And, to hazard a guess, was that song from the late 90s or the early 00s?…
Read MoreMonster Menu: The Scavenger’s Cookbook could have been something special. The premise is really quite clever, but unfortunately, it ends up relying too heavily on the roguelike foundations for that premise to really take flight. Survival is meant to be the core of the thing, and in theory, it reaches…
Read MoreI am surprised that Koei Tecmo and Gust decided to remake Atelier Marie. It is the original Atelier title, so there’s historical value in it, of course, but following the success of the Ryza series, which brought a new legion of fans to the series, I would have bet for…
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