Koei Tecmo’s JRPG house, Gust, is a factory for the genre. It’s just as well that their output is a reliably good time, but they are without a doubt a studio that churns out its work. Fairy Tail 2 comes four years after the original (with a whole lot of Atelier in-between), and was clearly built quickly and efficiently, but…
In this video (the second part of this month’s podcast, see below), Harvard, Trent and I talk about Stranger of Paradise – the new Final Fantasy game that we just can’t stop thinking about – and why it is so smart and represents such a good thing for the games…
Read MoreFinal Fantasy is important to Square Enix. I know that’s stating the obvious, but sometimes Square Enix is almost shockingly willing to experiment with it. If Final Fantasy VII Remake wasn’t enough to convince you that the company is willing to greenlight some risky, near transgressive projects, Stranger of Paradise…
Read MoreIt’s worth remembering that we very nearly lost Rune Factory. The developer of the series, Neverland, went bankrupt, and 2012’s Rune Factory 4 on the 3DS seemed to be the end of it. Thankfully Marvelous stepped in, hired many of the original team to keep them together, and formed an…
Read MoreWith its title, Triangle Strategy takes being “on the nose” to a whole other level. While that is a weakness because it is difficult not to roll the eyes at it on first impressions alone, the ideas and concept behind it are sound and make more sense the further you…
Read MoreBabylon’s Fall is a game that has been designed to be exclusively a “live service” multiplayer game. And so, to do something different with this review, Matt R (of Shindig and regular on DDNet fame) and I buddied up to cruise through a chunk of the game, and now, to…
Read MoreI have a sneaking suspicion that Monark will be one of my favourite games of 2022. It is, of course, very early to be calling that, but the talent behind it is sublime: you’ve got the deep-thinking creator Hayashi Fuyuki, who turned a silly concept (“power-up by crying”) into a…
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