In this video (the third part of this month’s podcast, see below), Harvard, Trent and I talk about the game canon. We often assume that a game becomes canon when it sells well (that’s not it) or even that it reviews well (not that either). You only need to look at Citizen Kane – neither a financial nor critical success…
In this video (the third part of this month’s podcast, see below), Harvard, Trent and I talk about the game canon. We often assume that a game becomes canon when it sells well (that’s not it) or even that it reviews well (not that either). You only need to look…
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