Neva’s biggest problem is that it’s an incredibly unsubtle work of art. In fact, it is downright emotionally manipulative. On the other hand, its strength is that somehow that doesn’t matter and you can’t help but be thoroughly lost within it anyway. Related reading: Our interview with the artist and creative director behind Neva, Conrad Rosset. It’s pretty obvious, almost…
I’ll always have a soft spot for mobile games; whether it is a mobile-exclusive or a port, I always appreciate having my games available through something that is always on my person. Point-and-click adventures work quite well on mobile devices, since they basically go hand-in-hand with touch screen interfaces. So…
Read MoreWelcome to Digitally Downloaded’s weekly catch-up news feature, the catch-up coffee. With each issue I will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news anchor, Dee Dee)!…
Read MoreBleak Sword DX is the latest Apple Arcade game to make its way over to consoles. This Devolver Digital-published title was always an admirable and interesting effort to take the core tension and taut action of the Souls “genre” and make it work on mobile devices. It did work and…
Read MoreDevolver Digital is back and weirder than ever. This Direct’s story revolves around a (fake) mascot named Volvy, and it’s 2.0 evolution that makes up games as people suggests them. It’s honestly so bizarre, you just have to see it. I’ll be covering each of the four featured games, as…
Read MoreWelcome to Digitally Downloaded’s weekly catch-up news feature, the catch-up coffee. With each issue I will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news anchor, Dee Dee)!…
Read MoreDeconstructeam is a developer I admire on principle alone. This is a team of people that are committed to building narrative experiences, and using gameplay mechanics as part of the fabric of storytelling. This is, I believe, how games should be, and Essays on Empathy and The Red Strings Club…
Read MoreKarmaZoo is a wholesome little thing with some real potential to become a multiplayer favourite. I recently had the opportunity to sit down with a couple of other critics, and a member of the Pasta Games dev team to play through some of the co-op experience. Though I’m not someone…
Read MoreRejoice, for it is the season of the Blood Moon in Cult of the Lamb! A limited-time event is starting today, adding some limited-time features that you don’t want to miss. The Blood Moon Festival will run from now until November 10.…
Read MoreWelcome to Digitally Downloaded’s weekly catch-up news feature, the catch-up coffee. With each issue I will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news anchor, Dee Dee)!…
Read MoreReligion is one of those topics you’re never meant to discuss in polite society. When it comes to video games, it’s one that’s historically either been airbrushed out of games to avoid offence, or dealt with in very broad brush strokes to define it away from existing real-world religious groups.…
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