One of the finest examples that I can think of that highlight the differences between Western and Eastern game development, and some of the weaknesses that we as a collective industry have in critiquing video games, is to look at Dante’s Inferno and El Shaddai: Ascension of the Metatron side-by-side. They were released at around the same time (Dante’s Inferno…
I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreWayward Strand is such an odd little game, but that is by no means a criticism. Despite its utterly fantastic concept, and ironically given that it takes place in a floating airship, this game is sweet, meditative, and very grounded. It’s also incredibly Australian, but not in the over-the-top, Crocodile…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MorePenko Park is simultaneously one of the most original games you’ll ever play, and also something so shamelessly derivative that it’s hard not to wish it could have been more ambitious. Thankfully, the creative bits are the ones that matter to the overall quality of the game. Related reading: We…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MorePenko Park is what happens when you take a Tim Burton nightmare, and mash it with Pokémon Snap. The game has become something of a cult hit “hidden gem” on Steam, where it released back in 2020, but now it’s coming to Nintendo Switch. I’ve got to say, the Switch…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreWhether you remember it or not, Ruina: Fairy Tale of the Forgotten Ruins was made back in 2008 with a combination of RPG Maker 2000 programming and a heart full of passion by video game development go-getter, Shoukichi Karekusa. While Karekusa has released more titles than there are search results…
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