It’s kind of amazing to consider that the last several years have been the longest period between Dynasty Warriors releases since the series began back in 1997. Dynasty Warriors 9 was a full seven years ago. And, on top of that, there has only been one of the Dynasty Warriors sub-series’ (DW 9 Empires) released since then. It’s been a…
I missed the original launch of Slave Zero X, but now that there’s a physical edition for consoles, I’ve had the opportunity and excuse to give it a go. In theory, I should like this, since it’s an anime brawler of big action that allows you to mow down hordes…
Read MoreYeo, the one-man-band indie developer from Russia, is going to be remembered as a far better artist than the relatively muted popularity of his games deserves. Fading Afternoon is his new one, and while it’s a retread of a lot of what makes his first, The Friends Of Ringo Ishikawa,…
Read MoreOne of the finest examples that I can think of that highlight the differences between Western and Eastern game development, and some of the weaknesses that we as a collective industry have in critiquing video games, is to look at Dante’s Inferno and El Shaddai: Ascension of the Metatron side-by-side.…
Read MoreStellar Blade very much wants to be a merger of NieR: Automata and the Soulslike formula. It’s a flashy science fiction romp through a decrepit, decaying world, and the ambience is certainly going to be familiar to NieR fans. It’s also undeniably well-made. However, for all the comparisons people have…
Read MoreType-Moon’s Fate series was right up there with the franchises I wanted to see Koei Tecmo apply its Musou formula to. In fact, I raised it with the developer several times when I’ve had interview opportunities, so I’m claiming the existence of Fate/Samurai Remnand as my victory (which also bodes…
Read MoreI wasn’t expecting Armored Core VI to be a Soulslike, but I was expecting some kind of transformative experience. Perhaps that’s a bit much to ask of FromSoftware, but for more than a decade now, since Dark Souls itself in 2011, FromSoftware has grown to become renowned for a certain…
Read MoreEd-0: Zombie Uprising is simultaneously excellent B-grade action fun, and an utter waste of an enormously talented developer’s finest qualities. Lancarse, the developer behind El Shaddai, Lost Dimension, Monark and The DioField Chronicle, knows how to tell a story. Ed-0 has an excellent concept. Related reading: For another roguelike with…
Read MoreIf the developers of Demon Sword: Incubus put half as much effort into the actual gameplay as they did with their array of costumes designed to show off more than cover, it might almost have been worth playing. Mind you, with a scintillating narrative that includes lines like this, I…
Read MoreI’m not sure who asked for a Bayonetta origin story, but I’m glad they did. I’m only the first five chapters into Bayonetta Origins: Cereza and the Lost Demon, and I am loving every minute of it. Related reading: Our review of the most recent Bayonetta game – Bayonetta 3.…
Read MoreIf Lone Ruin had been released three years ago, it would have been noteworthy. If it had been released a decade ago, it would have been celebrated. The game itself is an excellent example of taut, intense mechanics, a well-designed (and challenging) difficulty curve, and moody aesthetics. Unfortunately, it’s a…
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