As everyone who knows me knows I have a slight obsession with Tecmo Koei’s Warriors franchise, and I love how the developers over there keep turning the formula to a range of different Anime/ Manga and JRPG franchises. A Zelda Warriors (tentatively titled “Hyrule Warriors”) game on the Wii U…
Read MoreSince its unveiling at Nintendo Direct in January, I couldn’t help but feel a remake of Nintendo’s Game Cube classic, The Legend of Zelda: The Wind Waker, was a bit pointless. Numerous other titles could have used the high-definition treatment and Wind Waker’s original release presentation holds up better than…
Read MoreThe majority of the adventure genre is fittingly moulded around exploration. The most common approach to “exploring” in retro gaming was to utilise trial and error puzzles with ambiguous solutions rather than teach the player intuitively so that the length of the experience could be drawn out. The former approach…
Read MoreIt never ceases to amaze me how games journalists manage to spin a single out of context quote into a click-baiting article, since it rarely leads to a story that provides accurate information to the reader. But it happens, and Ian Livingstone is the latest victim of this “journalistic practice.”…
Read MoreI’ll be the first to admit I’m not a huge Zelda fan. The storyline(s), puzzles and creepy characters always put me off as a kid. Unlike Mario, The Legend of Zelda never sucked me in from beginning to end. Indeed, Zelda was one of the few big names of gaming…
Read MoreRecently a really interesting discussion topic emerged over at the NintendoLife forums: it started with a simple question “what if Link was a girl?” and evolved into a broader discussion about Nintendo and its approach to gender in its games. It’s a long discussion, but let’s boil it down to…
Read MoreHow do you create a follow-up to one of the greater successes of the video game industry? If The Legend of Zelda: Majora’s Mask is any indication, you reuse much of the same assets and launch it less than two years after its predecessor. Here’s the kicker: you reimagine everything…
Read MoreGenres are a useful tool for developers, critics and consumers alike. Simple words are – through the power of thematic and stylistic associations – capable of describing a game that we may never have even seen before. A simple, single word – “platformer,” “rhythm game,” “RPG,” tells us exactly what…
Read MoreWith each installment of the Zelda games, there has been something magical about stepping into the green tunic as the Hero of Hyrule. The Legend of Zelda: The Minish Cap is no different and this handheld still offers one of the best experiences in the Zelda series. Your adventure begins…
Read MoreWith each installment of the Zelda games, there has been something magical about stepping into the green tunic as the Hero of Hyrule. The Legend of Zelda: The Minish Cap is no different and this handheld still offers one of the best experiences in the Zelda series. Your adventure begins…
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