Review by Matt S. Takahashi Tetsuya, the director of the “Xeno” series and the head of Monolith Software, seems to have two themes that he loves returning to in his work; the conflict between the artificial and the biological, and a Nietzschean love of rebelling against “God”. There’s the famous…
Read MoreVideo by Matt S. Xenoblade Chronicles: Definitive Edition is Nintendo’s next big project – a full-scale remaster of its Wii classic, with completely redone art to bring it firmly into the HD era. It’s difficult to remember that this game – absolutely gorgeous in terms of production values – has…
Read MorePreview by Matt S. Xenoblade Chronicles is a game for which the ambition of the developers behind it has always been compromised by the limitations of the platform they were working on. Originally, it was a Wii title that somehow brought the scale of a PlayStation 3 or Xbox 360…
Read MoreXenoblade Chronicles 2 released last week, and it’s a pretty big deal. So we spent a good bit of time this week discussing that game, and some of the major debates around it. Then we have a good chat about the games that we’ll be catching up with over the…
Read MoreReview by Matt S. I don’t think I’ve played a game that manages to misfire on tone quite as much as Xenoblade Chronicles 2. I preface this review by saying that on a fundamental level it’s an incredibly enjoyable game, and, as the first true big-budget JRPG on the Nintendo…
Read MoreIt’s a little odd, listening to the soundtrack for Xenoblade Chronicles X separate from the game itself. That, of course, applies to most game soundtracks, because game soundtracks have generally been written around what the other creatives on a game development team have come up with. But I don’t mean…
Read MoreXenoblade Chronicles was certainly a popular game on the Nintendo Wii when it was released towards the end of that console’s life. As the premier JRPG on the system it never quite left the mindset of its many fans, even with the Wii now retired, and I find it amusing…
Read MoreAfter a couple of crazy months of game releases, April’s line-up seems positively thin. But don’t think that this is an opportunity to catch up on your backlog. Oh no. What April lacks in sheer quantity, it makes up for with sheer quality. It kicks off with Dark Souls II:…
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