Review by Matt S. One of the most common thematic features in the horror genre, in literature and film, is sex. There are several reasons for this. Horror generally taps into the dominant socio-cultural features of society at the time on either a literal or metaphoric level, and certainly the…
Read MoreBy Matt C. Asemblance is a game that I still sticks in my mind, even a few years out from its release. Abstract first-person adventure games aren’t exactly a rarity these days, but Asemblance built on that with elements of augmented reality games (ARGs). The result was a game that…
Read MoreReview by Matt S. Rememoried is like a cousin to Proteus; both are highly experimental – and memorable – “walking simulators”, and both focus their experience around the player indirectly manipulating the world around them. Proteus gave you control over the soundscape; as you moved through the world your proximity…
Read MoreReview by Lindsay M. It’s quiet in outer space. Deafeningly so. But inside space stations, all becomes bustling again. The whir of machines. Voices traveling down hallways. Doors opening and closing. Beeping computers. Cutlery clanking. So when you enter a large research station to only the sound of the engines,…
Read MoreReview by Matt C. You’re a refugee in a strange land. You work a dangerous mining job with little real understanding of the purpose, and you live in a rundown, one-room apartment with a few other people. You don’t understand the language and customs of those around you, and you’re…
Read MoreReview by Harvard L. I’ve been excited for Tacoma ever since its original promotional screens from years ago, but upon playing it I think this isn’t really a game to get excited about. It’s very much a Fullbright game – building upon the interactive spatial-exploration of Gone Home, Tacoma is…
Read MoreReview by Matt S. Perception is a game that I am thoroughly convinced is very genuine in what it wants to achieve, but unfortunately the developer team lacked the ability to execute to that ambition. It’s the game that everyone knows as “the horror game about the blind girl,” and…
Read MoreReview by Matt C. Empathy: Path of Whispers wears its inspirations on its sleeve. It draws heavily on games like Dear Esther and Gone Home in terms of presentation, atmosphere, and approach to storytelling, and – as the title suggests – is similarly interested in emotional, personal tales about people.…
Read MoreReview by Lindsay M. As I sit down to review The Town of Light, a wave of extreme pressure is washing over me. Not only are the topics tackled in this walking simulator extremely heavy, the events are based on documented cases at a real European asylum (Volterra) early in…
Read MoreReview by Lachlan W. H. P. Lovecraft. The titan of written horror. The father of an entire subgenre of horror. The creator of a beloved fictional universe. Regardless of his meanderingly overwrought prose and his often very objectionable personal views (to call him “racist” would be putting it mildly), Lovecraft…
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