I struggle to think of a more consistent developer than Otomate. The Idea Factory otome specialist developer produces games at such a rate that I’m convinced the only reason we don’t get all of them in the West is that the localisers simply can’t work that fast… and that’s a…
Read MoreWhat happens when you blend the otome visual novel sub-genre with death games like Danganronpa or Squid Games? Essentially, you get Charade Maniacs. This is Idea Factory’s latest to make its way out west and it’s an intriguing and eclectic thing. I don’t know if this particular fusion of ideas…
Read MoreRain is a common motif in noir. Whether it be the grim, dank, and hostile urban decay of Se7en, or the neon-drenched dystopia of Blade Runner, water is so common to noir that there is, to quote Paul Schrader in his book Notes on Film Noir “an almost Freudian attachment…
Read MoreHave you ever played a game that feels like it was designed specifically for you? Jack Jeanne is just that to me. In fact, I’m working on a visual novel project myself, and I’m shocked at just how thematically and structurally similar it will be to Jack Jeanne (at least,…
Read MoreWho doesn’t like a freebie? Midnight Witch – the first project by Crimson Moon Studio – has released today, and the developers are giving it away for nothing. There’s no catch with that either. No DLC for characters or costumes. No microtransactions. It’s just a free game to add to…
Read MoreKara no Shoujo (translated as The Shell) is a detective/mystery series of three very adult visual novels that have a reputation for being of immeasurably high quality. The first was originally released in English by MangaGamer back in 2011, and since then it and its sequel has quietly bubbled along…
Read MoreAt first glance, it’s difficult to understand Ghostpia’s appeal. You place static screenshots, out of context, next to the breathtaking art of Otomate’s visual novels, the vivid energy of something like Danganronpa, or even independent efforts like Sweetest Monster or Corpse Factory, and it’s really hard to see why PQube…
Read MoreVery, very rarely does a game get made about the Tokugawa Shogunate. There are thousands of games about the Sengoku wars that came immediately before, and there are plenty made about the end of the Shogunate as well. The 250 years in the middle, however, are largely blank (at least,…
Read MoreBad endings are an interesting example of convergent evolution in the history of the game narrative. It appears across various genres as an early example of player choice. In games such as Double Dragon or Dragon Quest for the NES, the player is provided with the end-game choice to join…
Read MoreSquint your eyes and Process of Elimination could be a Danganronpa spinoff. At least, in the way it works as a visual novel (and that is the bulk of the game). While both titles have very different art styles, the concepts are remarkably similar. And, like Danganronpa, this game is…
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