Review: Innsmouth 22 (PC)

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Writing horror is a tough gig. It’s challenging for writers to create and maintain fear and tension. Horror needs to be character-driven and it needs to make the audience care about the horrible things that are happening to those characters. Meanwhile, it’s difficult for visual artists because even the slightest…

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Review: Light de Deux (PC)

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Dance is a difficult subject to tackle, for many reasons. These challenges are, fundamentally, why it’s not a topic that video game developers typically touch (or filmmakers, or novelists, or painters, or most other art forms). The Ukrainian developer behind Light de Deux has given a ballet-themed visual novel a…

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Review: Date A Live: Ren Dystopia (PC)

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I’ll never pass up an opportunity to play with Tohka. She is, of course, the very best of best girls, there’s no saying otherwise (unless you want to be wrong) and I won’t hear anything else of it. The point is that Date A Live: Ren Dystopia is an opportunity…

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