Review by Matt S. Chile’s ACE Team is undeniably the most prominent and celebrated developer to have emerged from South America. Across the company’s 22-year history, it has produced what can only be considered an eclectic library of games, from the oddball Rock of Ages, to the B-grade homage/satire The…
Read MoreVideo by Matt S. Note: In advance, I went into this game having not played ActRaiser, which I understand it’s a spiritual successor to. So in my video – and review on DDNet, I’ve looked at it in terms of it being a 2D platformer + tower defence strategy title.…
Read MoreReview by Trent P. Released recently for the Nintendo Switch, OTTTD (Over the Top Tower Defence) by SMG Studio was previously released in 2014 on other mobile and PC platforms, but it’s always better to play games on console, right? In a genre that is now often ignored by developers,…
Read MoreNews by Matt S. I hate when publishers can’t be bothered localising “defense” into UK English for regions outside of the US. Earth Defense Force has the same problem. It’s defence! With a “c”! Anyhow, my gripe about making American English the default (when only one country officially uses it)…
Read MoreReview by Harvard L. Dungeons and Aliens, developed by Kool2Play and published by Arts Alliance, purports to be a defence game. Which is accurate enough – you are defending yourself from an onslaught of alien invaders, using light strategy elements to succeed. Starting its original life as a phone game…
Read MoreReview by Matt S. Remember when just about every second mobile phone game was from the tower defence genre? There was a period where it was a little like the roguelike genre is today, with developers falling over themselves in excitement to announce that they’ve created a new tower defence…
Read MoreReview by Harvard L. Before I begin the review, I should disclose that I’d purchased it myself, the second I saw it available on the eShop. I have a strong personal history with the series. The original Bloons game was released in 2007 amidst a Flash gaming renaissance, and its…
Read MoreReview by Matt S. Samurai Defender is the kind of aggressively pointless experience that I find frustrating beyond all else. There’s nothing wrong with it, but it’s also not memorable in the slightest, and while I don’t expect every video game ever made to be a masterpiece, I do think…
Read MoreReview by Matt S. PixelJunk Monsters was the best tower defence game ever developed. It was challenging (like the genre demands), but also beautiful, with a great sense of character and place. Distinctive and interesting thanks to its islander aesthetics, it wasn’t a game that was trying to tell a…
Read MoreReview by Matt S. The tower defence genre has greatly faded in recent years. Back when mobile games were a newer phenomenon, tower defence games provided developers with a cheap way of providing players with a challenging tactics strategy experience. There was a time where every developer was creating them.…
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