No, seriously- hold onto your eyeballs for this one. I haven’t seen a shooter this lightning paced since the glory days of Unreal Tournament on the PC. Launching this Wednesday as part three of the House Party Xbox Live promotion, Nexuiz (pronounced ‘Nexus’. And no I don’t know why either)…
Read MoreIt’s been well reported (and often misreported) the difficulties that THQ has been going through of late, but here’s a bit of news that should inspire some confidence in the company: It’s signed a publishing agreement with developer, Innovative Leisure, for digitally downloadable games. One of THQ’s problems is it…
Read MoreToday, rumours have started spreading that publisher THQ is in the beginning processes of liquidating their assets, having cleared their projected release schedule for 2014 by cancelling all projects — starting by cancelling development on Dark Millenium Online, an MMO set in the Warhammer 40k universe. These rumours come from…
Read MoreToday, rumours have started spreading that publisher THQ is in the beginning processes of liquidating their assets, having cleared their projected release schedule for 2014 by cancelling all projects — starting by cancelling development on Dark Millenium Online, an MMO set in the Warhammer 40k universe. These rumours come from…
Read MoreWe’re having a bit of a financials news day, aren’t we? It’s not as rosy for THQ. The quarterly loss for the company’s second quarter (ended September 30) saw the company lose $US92.4 million; a massive jump from the corresponding previous quarter’s loss of $47 million. It wasn’t that the…
Read MoreWe’re having a bit of a financials news day, aren’t we? It’s not as rosy for THQ. The quarterly loss for the company’s second quarter (ended September 30) saw the company lose $US92.4 million; a massive jump from the corresponding previous quarter’s loss of $47 million. It wasn’t that the…
Read MoreThere’s an interesting article over at [a]listdaily featuring an interview with THQ CEO, Brian Farrell, in which he expresses being a fan of cloud gaming, and how it can benefit consumer and developer/ publisher alike. “You might primarily play a game on your PC, yet play subgames on your phone…
Read MoreThere’s an interesting article over at [a]listdaily featuring an interview with THQ CEO, Brian Farrell, in which he expresses being a fan of cloud gaming, and how it can benefit consumer and developer/ publisher alike. “You might primarily play a game on your PC, yet play subgames on your phone…
Read MoreR.I.P Buddy Two Australian studios that have provided global publisher, THQ, with some superb games, have been shut down. As part of the restructure: Company Increases Emphasis on High Potential Categories; Reduces Focus on Kids and Movie-Based Licensed Titles for Consoles, THQ has shut down THQ Studio Australia and Blue…
Read MoreR.I.P Buddy Two Australian studios that have provided global publisher, THQ, with some superb games, have been shut down. As part of the restructure: Company Increases Emphasis on High Potential Categories; Reduces Focus on Kids and Movie-Based Licensed Titles for Consoles, THQ has shut down THQ Studio Australia and Blue…
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