Mike Bithell is one of our favourite independent developers, and that’s despite only having created one game to date. But what a game. Thomas Was Alone is a masterpiece in narrative and storytelling, puzzle design, and aesthetic style. It’s a game that’s made its way to almost every platform out…
Read MoreArticle by Matt S. As our regular readers would know by now, last week we launched a Kickstarter to fund the production of a book on the topic of games as art. And core to that book will be interviews with some of the games industry’s most prominent artistic game developers. With…
Read MoreThe tree is up, the lights are on, the stockings are over the fireplace and everyone’s getting into the eggnog. It’s Christmas and it’s the best time of year. Nothing beats Christmas; it’s the time for fun and play, for family and friends. It’s the chance to get away from…
Read MoreA couple of months ago we asked you to vote on your favourite games of the year (up to the end of October, except for the blockbuster of the year award, which is still running now on the site). You’ve voted and now, in the coming weeks, we will unveil…
Read MoreEveryone likes a top-10 list. They’re a bit of fun, and always good for discussion. And so each week we pull together a “top 10” list. These are here for fun and laughs – we’re not pretending that we’re the authority of good games taste in the world and this…
Read MoreI’m the kind of person who like games with strong characters. Thomas Was Alone stars, literally, coloured shapes. Plain geometric shapes; they have no faces and in fact barely any animation, and yet I struggle to think of characters that I have connected with more in any game I’ve ever…
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