Interview by Matt S. Yamanaka Takuya is the perfect example of the benefit of having the director of a video game come from outside of game development. Young for a game director, and appearing more like an indie rock musician than game developer (which is amusing, because he shares a…
Read MoreInterview by Matt S. It has been a while since the last RPG Maker appeared on a home console. While there’s been a few on handheld (and RPG Maker FES on the Nintendo 3DS even got a English localisation), the last time RPG Maker has been on a TV console…
Read MoreInterview by Matt S. Atelier is special to me. I discovered it relatively late – Atelier Rorona on the Sony PlayStation 3 was my first (and I am ever so happy that I’ll have that particular title on my Nintendo Switch soon enough), but I fell in love with the…
Read MoreWe’re back! After a week’s hiatus so Matt could attend Tokyo Game Show, we’re now back to chat about all the great (and not such great stuff) that happened in the last week. First we chat about TGS, and then the sad news about Telltale Games, before moving on to…
Read MoreInterview by Matt S. Dead or Alive is changing. At the same time, it’s remaining distinctly Dead or Alive. It might sound like a difficult thing to balance, but that’s clearly what the game’s producer, Shimbori Yohei, is aiming to achieve with what will be the biggest game in the…
Read MoreInterview by Matt S. As a major entity, creating or publishing games in Japan and then exporting them to the west, Kadokawa Games is relatively new. Kadokawa itself has been around forever as one of the biggest Japanese media brands in history, and brands that fall within its group, such…
Read MoreInterview by Matt S. It’s been a while since the last Warriors Orochi. If you ignore the remakes and HD remasters of Warriors Orochi 3, the last time we had a truly new game in that series was back on the PlayStation 3, which was the initial launch of Warriors…
Read MorePreview by Matt S. Back in 1983, Konami released Track & Field (in America), also known as Hyper Sports (in Europe and Japan). It was a seminal arcade game that set the tone for arcade sports games for decades afterwards, and is to this day fondly remembered by a huge…
Read MorePreview by Matt S. D3 Publisher isn’t exactly known for high standards with its games. Whether you enjoy School Girl/ Zombie Hunter, Onechanbara and Bullet Girls Phantasia or not (for what it’s worth, I find them to be brilliantly entertaining), you would never suggest that they set some kind of…
Read MorePreview by Matt S. I’ll admit that I was one of those that was disappointed with the direction that Koei Tecmo seemed to be taking with Dead or Alive 6 when it was first unveiled back at E3. I do believe that the series identity is wrapped up in its…
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