Interview by Matt S. Atelier Firis: The Alchemist of the Mysterious Journey is going to be a very different game to the Atelier games that you’ve played in the past. At a rate of almost one game per year over the series’ 19-year history, fans have grown accustomed to what…
Read MoreInterview by Matt S. Root Letter might just be the most “Japanese” visual novel to find an English localisation. Sure, Danganronpa and Steins;Gate offered the Japanese sense of the surreal, the abstract, and the odd, but Root Letter promises to be more that; it’s going to offer players a very…
Read MoreInterview by Matt S. Koei Tecmo has very big plans for the Toukiden franchise. A rarity for the prolific developer/ publisher, it is a new IP that isn’t being produced in collaboration and under license with a different IP holder, and the company sees that as a significant opportunity. “It…
Read MoreInterview by Matt S. God Wars: Future Past is going to be one of the most important tactical JRPGs that you’ll ever play. Not because it’s going to do anything particularly innovative with the way it plays – because it’s explicitly aiming to be as traditional as the genre comes…
Read MoreTourism by Matt S. One of the features of Tokyo Game Show over the years has been the booth ‘babes,’ or women and men that are dressed up in costume (or, often, dressed down to as little as possible) in order to manage the booths, help players get into the…
Read MoreTourism by Matt S. One of the features of Tokyo Game Show over the years has been the booth ‘babes,’ or women and men that are dressed up in costume (or, often, dressed down to as little as possible) in order to manage the booths, help players get into the…
Read MorePreviews by Matt S. In addition to the time I spent at the Koei Tecmo booth at Tokyo Game Show, I also took the time to go around some of the other booths and try out games that didn’t have too much of a lineup. Naturally that meant I wasn’t…
Read MorePreviews by Matt S. Koei Tecmo was kind enough to provide me an all-access booth tour at TGS this year, so that I could test out all its upcoming games without waiting in line (and, frankly, that was important because I simply didn’t have thirty minutes to wait in line…
Read MoreTourism by Matt S. This is my third Tokyo Game Show, and this year it’s the biggest the show has ever been, with a bustling indie game area, dedicated VR and eSports sections, and hall after hall hosting all of the biggest developers and publishers. TGS is so large that…
Read MoreNews by Matt S. I’m actually too tired to do proper news articles on these announcements that were made today (lots more to share from here in Japan in the coming days, see), but I felt compelled to stick up these two trailers for DDNet readers, because both games have…
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