Review by Matt S. Princess Maker Go!Go! Princess is an odd thing to release in English. Really, really odd. It’s a board game spinoff of a series of life simulation titles that has had a really (really) marginal impact outside of Japan, and the series itself has been dormant everywhere…
Read MoreReview by Matt S. In recent years we’ve seen some impressive efforts to take the gamebook format – a popular kind of “game” that largely predates video games – and revitalise it for a modern audience. Joe Dever’s Lone Wolf was given an invigorating combat system and 3D presentation. Australia’s…
Read MoreReview by Matt S. Amazing Brick Breaker is shovelware, just so we’re clear here. This is a game with no fresh ideas, it’s not presented in a way that could be called “interesting”, and it probably took around a month to make. But on the other hand it works and…
Read MoreReview by Matt S. Setting out to make Dark Zelda: Breath of the Souls, and then throwing a dash of Princess Mononoke in there, is certainly a brave and bold move. Portugese-based developer, Amplify Creations, is probably better known within the industry than it is within the gaming community, as…
Read MoreReview by Matt S. Just yesterday I wrote a review for Black Future ’88, a game that I criticised for being far too beholden to the indie trend of making everything into a “roguelike.” Well, Black Future ’88 looks like a masterpiece of innovation when compared to Labyrinth of the…
Read MoreReview by Matt S. It’s not always fair when a video game – or any other art work, for that matter – belongs to a genre that has become so saturated that it’s hard to muster up enthusiasm for it. It’s often not the game’s fault, in isolation, and many…
Read MoreReview by Matt S. I have played a lot of video games over the years. According to Metacritic, in the half decade or so that DDNet has been listed there, we’ve reviewed 2,333 games, of which a big percentage was my doing. Across all of those games I don’t think…
Read MoreReview by Matt S. Everyone needs a good fishing game to play, and yes, I’m being entirely serious. Unlike real world fishing, fishing video games are a relaxing and affirming experience – you chill right down, throw the line in, and know that sooner or later you’re going to catch…
Read MoreReview by Pierre-Yves L. Of all of the clones that Game Freak’s Pokemon has sparked over the years, the Digimon series was perhaps one of my favorites. Existing in a world side to our own, but very much real and able to affect ours, the Digiworld is a place where…
Read MoreReview by Matt S. I’ve been playing Pokemon for 21 years. I figured that out because Pokemon Blue and Red was released in Australia in 1998, and I was an early adopter. Before it was even popular here my brothers and I were collecting and battling the critters like crazy.…
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