Review by Matt C. With romance games, there’s often an attempt to try and gamify the whole process of falling in love. Getting the good ending with your chosen lover should be at least a little bit of a challenge, says common wisdom, so getting there involves just the right…
Read MoreReview by Matt S. I don’t know actually know much about The Dresden Files. In fact, I only discovered that it was such a popular series of novels when I typed the game’s name into Google to see where it came from. I do, however, know and love both card…
Read MoreReview by Matt S. I love foxes. They’re smart, fluffy, and noble animals, like wolves but more petite and less terrifying if you happen to just come across one (yes I know that wolves aren’t actually the dangerous monsters that popular culture likes to depict them as, but they are…
Read MoreReview by Matt S. Fighting games tend to age poorly. There’s a lot to the genre, from the need for intricate animation and precise physics, through to the consumer demand for expansive rosters and characterisation. That means it’s a rare fighter indeed that hasn’t been completely superseded a console generation…
Read MoreReview by Matt S. To those who exist outside of the bubble, game development must seem like a really weird space. People do inherently understand the creative process when it comes to writing a book, painting on canvas, or even making a film; they might not be able to do…
Read MoreReview by Harvard L. Moving Out is the latest title by the Sydney-based SMG Studios, the same team that has recently made a name for itself developing party hits such as Death Squared and Super One More Jump. It’s the latest entry in a genre of chaotic party games masquerading…
Read MoreReview by Matt S. Esports Legend is so many unpleasant things all at once. It’s a shallow, vapid, mobile-game like “simulator”, and it is utterly without charm or depth. Esports can be an exciting thing – I’m not the world’s biggest fan of Esports but I know full well that…
Read MoreReview by Matt S. Nostalgia is a tricky beast to deal with. Take a beloved game (or genre) and try and modernise it too far and it stops being a nostalgic experience at all, and as a retro-inspired thing falls flat. On the other hand, if things are kept too…
Read MoreReview by Matt S. Some indie developers take advantage of the small overheads, budgets, and team sizes that they operate with to deliver games that are creative and different. Liberated from the need to shift the kind of numbers that cause blockbuster publishers to homogenise everything they do, indies can…
Read MoreReview by Matt S. To explain why Billion Road has so completely latched its claws into me, I’m going to need to start off with a bit of a history and art lesson. While the ultra bright and cheerful graphics may look like an off-brand Itadaki Street (Fortune Street) or…
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