Review by Alex Kidman. Ghosts ‘n Goblins Resurrection is a harsh game that wastes little time in making it clear that this is entirely the point. Then again, why should Capcom’s venerated and vintage platform action series waste any time? If you’ve ever played any of the games in the…
Read MoreReview by Matt S. Legal Dungeon is a fascinating little game, and something entirely unique. We don’t often get to say this these days, but you really haven’t played anything like this before. That comes with some issues that hamper the overall experience, but nonetheless I doubt I’m going to…
Read MoreReview by Matt S. The question of “what happens after the world has been saved from the end boss” is one that a few RPGs have explored over the years. It’s a difficult topic to tackle as a video game, though, because it naturally assumes that the world has returned…
Read MoreReview by Matt S. You know what? I was going to give this game the respect of a full review. It’s unmitigated trash, but I firmly believe that everyone’s creative ideas deserve the respect of full and proper criticism. But then I kept playing and this game became too insulting…
Read MoreReview by Matt S. Warmth infuses every moment of Bravely Default II. This is a confident, charming and intelligent play on every single thing that people who grew up with JRPGs love about the genre. To call it a “love letter” would be misunderstanding its appeal, though. Tokyo RPG Factory…
Read MoreReview by Matt S. While the roguelike genre is well overplayed at this point, enjoyable examples of the genre do deserve to be noted as such. Curse of the Dead Gods is an enjoyable roguelike, but being too stylistically similar to last year’s breakout super-hit, Hades, won’t help its cause,…
Read MoreReview by Matt S. Ever play a game that’s perfectly competent, well-designed and a faithful student of the genre it belongs to, but also overwhelmingly dull? Cathedral is one such game. It’s one of those indie Metroidvanias, with old-school aesthetics and a heavy dose of nostalgia. If Cathedral had have…
Read MoreReview by Matt S. Idea Factory hasn’t had the greatest track record when it comes to Nintendo Switch ports. It might have something to do with their engines or optimisation, but as much as I have enjoyed the likes of Fairy Fencer F and Megadimension Neptunia VII on the console,…
Read MoreReview by Matt S. I don’t have too much to say in this review, which is not in any way a reflection on the quality of Choices That Matter: And Their Heroes Were Lost. It’s just that it’s the third in a series that share the same structure and qualities,…
Read MoreReview by Harvard L. A cat jumps into a CRT television to save a vaporwave world from an invasion of satanic abominations. In this surreal game by teamcoil, style rules supreme over substance, with flashing lights, bizarre enemies and atmospheric noises all trying their best to distract the player from…
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