Review by Matt S. It’s quite incredible to consider just how far the Fate series has come. It started out as a single niche visual novel with some roaring-good sex scenes (which, to this day, has never been formally localised into English) and has grown to become a major multimedia…
Read MoreReview by Matt S. I knew that I would love Aluna from its opening moments. The game kicks off with a cutscene talking about Zeus and Hercules, before saying (and yes, I am paraphrasing here) “but you know what? Let’s talk about this South American goddess and her daughter instead”.…
Read MoreReview by Matt S. If you take Starship Troopers, and add a Japanese kaiju aesthetic, you get Earth Defense Force. If you then put it through a voxel art machine so it looks like LEGO, you get World Brothers. After Iron Rain from a couple of years ago did something…
Read MoreReview by Harvard L. Wicce is, unfortunately, not good. It’s got a lot of things going for it at first – a pleasing, hand-drawn art style, engrossing monster design and a captivating dark fairytale aesthetic. But its main problem is its strict adherence to being a standard platformer/brawler, partaking in…
Read MoreReview by Matt S. In the two hours that it takes to complete Sumire, you will be reduced to a blubbering mess. Over, and over, and over again. For a game that has a profoundly potent message of hope sitting at its core, there’s also an emotional intensity in getting…
Read MoreReview by Matt S. These days, I spend most of my time railing against the obsession that this industry has with content and game length. I don’t believe that it’s relevant to the quality or value of a game, and if we’re going to see games as…
Read MoreReview by Matt S. You’ve got to be impressed with the kind of gonads a developer team would have to have to look at the whole zombie arena thing and think to themselves “hey let’s do a no-frills, budget version of that!” Undead Battle Royal is a perfectly playable game,…
Read MoreReview by Matt S. The best way to think of Miitopia is as a silly little playground, and that it’s a very personal playground. The experience that you’re having with it is only ever going to make sense to you. A friend or family member, should they walk into the…
Read MoreReview by Matt S. We’ve seen quite a few free-to-play mobile rhythm games be re-packaged up as premium experiences and released on Nintendo Switch. Deemo, Cytus, Voez, Musynx, Lanota, and probably some others that I’m missing. As a fan of the genre, I’ve enjoyed all of these, and I enjoy…
Read MoreReview by Matt S. I have a voracious appetite for tactics JRPGs. Especially if they look and feel like Fire Emblem. I’ve never forgotten just how much I fell in love with the first Fire Emblem to be released in English (the on the Game Boy Advance, and I swear…
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