Review by Matt C. Before Sundered, I’d never have thought that “procedurally generated Metroidvania” is a thing that could work. Meticulous, intricate level design is the single most important thing for the genre, and that’s something always better achieved by a deft hand than by lines of proc-gen code. But…
Read MoreNews by Lindsay M. and Matt S. Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite…
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