There was a brief period of time where the tower defence genre was a big deal and just about everyone was trying to get on board with it, right through to the biggest publishers. It’s easy to understand why – the games are relatively easy to develop, and it’s relatively…
Read MoreCivilization VII is disappointing. To be clear, this doesn’t mean it’s not well-made, and I’ve enjoyed it enough, but it represents the most radical change for the series in perhaps its entire history, and as someone who has spent more than 1,000 hours in Civilization VI, not all of these…
Read MoreRemaking strategy games comes across as an odd decision, because strategy games are principally defined and remembered through their mechanics, and that is something that typically improves over time. Take Civilization 2 as an example. It’s my single favourite strategy game of all time, but it would be downright strange…
Read MoreShinto is one of those things that most people who know anything about Japan have some vague concept of, but don’t really know anything about. From experience, they’re also rarely interested and that’s depressing. Tourists in Japan do cheerfully visit Shinto shrines, before mistaking them for Buddhist temples (and vice…
Read MoreHere’s a note for all developers out there: If you’re going to locate your game in a period of history or legend, and especially if it’s one where there isn’t an abundance of choices, then make sure that you actually do something about that period of history or legend. Earlier…
Read MoreOh wow is this news a blast from the past. Slitherine – the developer/publisher of all kinds of niche wargames and strategy titles, has dipped deep into the retro bucket to drop the classic Warlords and Close Combat titles on Steam. Both games were released on GOG previously, so I…
Read MoreKogado Studio, one of the veterans of the Japanese industry, will be releasing its next game in a week, and it looks like it’ll be a good one. One-Inch Tactics promises a streamlined, elegant, and yet challenging board game-like tactical experience. There will be a wide range of tactical mechanics…
Read MoreWorld War 2 continues to be one of the most in-demand theatres of war for strategy and/or tactical games. That makes sense for many reasons: The battles themselves and the tactics that were on display lend themselves to video game mechanics in ways that other wars at around the same…
Read MoreI truly cannot believe that someone created a digital adaptation of War & Peace. For those who aren’t familiar with classic board games, War & Peace is a lot to learn. It’s a board game that recreates Napoleon’s various military campaigns across Europe. That doesn’t sound so bad in itself,…
Read MoreNobunaga’s Ambition has finally landed on the Nintendo Switch. To celebrate the series’ 40th anniversary, Koei Tecmo has gone all out to make this latest entry in the venerable series assessable, story-driven, and interesting, and the team there has comprehensively succeeded. Related reading: Our interview with the producer and director…
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