Review by Matt S. Home Sweet Home is the ideal seasonal game for Halloween. It’s a short, intense, thrilling little ride that you can then file away once the night of spooky frivolities is over. With a runtime of around four hours, it’ll get you through those key 7pm through…
Read MoreNews by Matt S. It is that time of year, I guess. With everyone getting right into the spirit of Halloween, any developer that isn’t releasing a horror game is certainly announcing them. Two of the more interesting ones announced this week are The Coma II and Maid of Sker.…
Read MoreReview by Matt S. I never thought that games that looked like they were built in RPG Maker could work as horror, but then I played Corpse Party. Despite looking so very primitive, the game told an absolutely cracking horror story, and became the perfect proof that sometimes all a…
Read MoreReview by Matt S. South Korea’s high performance culture has some unfortunate side effects; the expectations placed on its people leads to exceptionally high levels of pressure and stress on individuals, and when things go wrong, they go really, really wrong. Nowhere is this more evident than in the nation’s…
Read MoreArticle by Matt S. Last week I reviewed Tokyo Tattoo Girls, and it was one of the most distinctive, original, and interesting strategy games that I’ve ever played. The developer, Sushi Typhoon, also partnered with Aksys to release a horror game in the west just in time for Halloween on…
Read MoreReview by Matt C. Stifled is a horror game built around a very interesting premise: you can generally only “see” things through echolocation. In order to make any sort of progress, you need to make noise so you can see where you’re going, but noise also attracts monsters to your…
Read MoreReview by Matt S. Yomawari: Night Alone was one of those games that has really stuck with me since I first played it a year ago. The game itself doesn’t look like it should be something special; it has a beautiful (albeit simple) art style inspired by classical Japanese painting…
Read MoreReview by Matt S. I’m speaking very broadly here, but in the world of videogames, the horror genre has really lost its way. The core principles about what makes a horror text great – that it disempowers and displaces, that it unsettles and disturbs, was once a part of horror…
Read MorePreview by Matt S. White Day is a cult classic in every sense of the word. Released first way back in 2001, it’s a game that’s still getting discovered to this day, with a mobile port from a couple of years ago. Now that it’s getting a release on modern…
Read MoreReview by Matt S. At the height of his powers as a filmmaker and storyteller, Tim Burton had such a mastery over the juxtaposition of innocence and the macabre that his films had a tone all of their own. He loved dropping the gothic on suburban America, and loved making…
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