Preview by Matt S. Puzzle platformers are dime a dozen, and that’s putting it mildly. Because these games are relatively easy to construct from a technical point of view, while allowing developers to be creative in the areas that count (art direction, narrative, level design), they’re the ideal choice for…
Read MoreHere’s a market we don’t talk about much in relation to videogames, but South Africa is starting to shift significant units, according to research compiled by GfK. In 2011, the market broke the R1.7 billion mark ($US0.22 billion) for the first time, selling 3.86 million games, as opposed to 3.48…
Read MoreHere’s a market we don’t talk about much in relation to videogames, but South Africa is starting to shift significant units, according to research compiled by GfK. In 2011, the market broke the R1.7 billion mark ($US0.22 billion) for the first time, selling 3.86 million games, as opposed to 3.48…
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