Interview by Matt S. Yoko Taro is a challenging person to interview. He’s the pre-eminent video game auteur going around; a creative that approaches his work with a healthy dose of reflection and transgression, and with an equally healthy taste for the surreal and sublime. His approach to game design…
Read MorePhotos by Matt S. One of the big reasons that SMASH! is such a delight each year is seeing what cosplay people show up in. This is an event that fans really do get stuck right into, and there are so many people that show up in enormously elaborate cosplay…
Read MorePreview by Matt S. As I mentioned in my write-up of SMASH! 2018, one of the real highlights of the event for my mind was the gaming section. Every year this section has gone from strength to strength, and this year there was a huge range of really delightful indie…
Read MorePhotos by Matt S. One of the big reasons that SMASH! is such a delight each year is seeing what cosplay people show up in. This is an event that fans really do get stuck right into, and there are so many people that show up in enormously elaborate cosplay…
Read MoreSMASH! 2018 cemented the event as the best in Australia for fans of Japanese entertainment and games
Event report by Matt S. Over the weekend, Sydney played host to the annual SMASH! convention; Australia’s own show focused almost entirely on Asian entertainment and culture. Where the likes of Supernova is generalist in nature (as much about Batman and Iron Man as it is about anime or Persona),…
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