Review by Matt S. There isn’t that much that I can say about Bayonetta 2 and its predecessor that I haven’t already. I reviewed Bayonetta 2 when it was released on the Wii U, and this is almost a straight port of that game. The original comes as a bonus…
Read MoreVideo by Matt S. As one of the biggest fans of the Yakuza series out there, I’ve been looking forward to Yakuza 6 with baited breath. Now I’m starting my play through for review and here’s my impressions from the first couple of hours. Related reading: My review of Yakuza…
Read MoreNews by Matt S. The Yakuza series is well known for its minigames, which are often so numerous and so high in quality that you’ll start playing them and then forget about the actual story of the game for dozens (and dozens) of hours. It’s the variety and sense of…
Read MoreNews by Matt S. When it rains, it pours. We haven’t had a light hearted Theme Hospital-like simulation in many years, and now we have two announced within a few months of one another. Late last year Project Hospital caught our attention, and now SEGA and Two Point Studios have…
Read MoreNews by Matt S. Wow is Total War is a busy franchise these days. Within the last couple of years alone we’ve seen the series take us to the battlefields of Attila and the fantasy realm of Warhammer (twice), and there’s a trip to ancient Briton coming in the near…
Read MoreArticle by Matt S. SEGA dropped a heck of a present on us just before Christmas; a nice little update to Hatsune Miku: Project Diva Future Tone (ONLY THE MOST FUN GAME EVER), which gives us even more music, new super-cute dresses to put Miku in, and an improved photo…
Read MoreReview by Clark A. Sonic Mania is a 2D platformer 26 years in the making. No, it’s not because it took that long to develop the game. After all, its retro style is meant to loosely imitate hardware from the Sega Saturn era and its story occurs after a game…
Read MoreReview by Matt S. How well has the original Yakuza held up? This was a PlayStation 2 game, after all, and as great as that console was, and many of its games still are, it was also a time where developers will still learning about crafting stories and working with…
Read MoreReview by Matt S. One of the quickest tells for what a developer intended with a game, even if it doesn’t quite succeed at that intention, is if the game pays homage to Shakespeare on a meaningful level. If you’re dropping names from his plays, repeating famous quotes verbatim, and…
Read MoreNews by Matt S. With all the focus with E3 being on the stuff that the big companies show off at their meticulously planned stage shows, it’s easy to forget that backstage (proverbially) in the giant E3 hall there are a lot of other developers and publishers showing off all…
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