I don’t know about everyone else, but I’m a little over zombies. Every game these days seems to throw in a zombie mode, and in many cases, it’s unnecessary. Whilst I’m sure zombie AI is easy to program (point in a single direction and shamble, shamble, shamble), its rapidly becoming…
Read MoreI don’t know about everyone else, but I’m a little over zombies. Every game these days seems to throw in a zombie mode, and in many cases, it’s unnecessary. Whilst I’m sure zombie AI is easy to program (point in a single direction and shamble, shamble, shamble), its rapidly becoming…
Read MoreDiversion is named perfectly. This simple little one button platformer is bright and charming, and utterly absorbing. Playing this on the train I had nearby commuters watching, when usually they have the good grace to at least pretend to be looking elsewhere. Playing this at home in bed, I realised…
Read MoreDiversion is named perfectly. This simple little one button platformer is bright and charming, and utterly absorbing. Playing this on the train I had nearby commuters watching, when usually they have the good grace to at least pretend to be looking elsewhere. Playing this at home in bed, I realised…
Read MoreGamebook Adventures: Catacombs of the Undercity (book #5 in the series), like its sequel, is a superb attempt to revitalise the gamebook genre of RPGs in a way that takes advantage of the Apple iPad’s capabilities. Uh oh. Evil crab I won’t go into specifics about why it’s such a…
Read MoreGamebook Adventures: Catacombs of the Undercity (book #5 in the series), like its sequel, is a superb attempt to revitalise the gamebook genre of RPGs in a way that takes advantage of the Apple iPad’s capabilities. Uh oh. Evil crab I won’t go into specifics about why it’s such a…
Read MoreDofus Battles tricked me. The iPad App store shop had the game’s description in French, making it hard to figure out what exactly the game was about, but the fact there were cute anime characters on a square grid board make it look like a Tactics RPG. Looks like a…
Read MoreDofus Battles tricked me. The iPad App store shop had the game’s description in French, making it hard to figure out what exactly the game was about, but the fact there were cute anime characters on a square grid board make it look like a Tactics RPG. Looks like a…
Read MoreSteel Storm’s first episode, released by developer Kot-in-Action late last year, made a decent impact by offering old school isometric shooting for a great price- free. Now that the second release, Burning Retribution, is upon us (complete with retail price) should you climb back into the hovertank? Old school gameplay,…
Read MoreSteel Storm’s first episode, released by developer Kot-in-Action late last year, made a decent impact by offering old school isometric shooting for a great price- free. Now that the second release, Burning Retribution, is upon us (complete with retail price) should you climb back into the hovertank? Old school gameplay,…
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