Review: Zookeeper DX (iPad)

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Zookeeper is a special game for me personally. It was one of the first Nintendo DS games I owned, way back when the console was new and there wasn’t much more, besides Mario and Polarium to play. The difference between those other launch titles and this game was that this…

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Review: Zookeeper DX (iPad)

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Zookeeper is a special game for me personally. It was one of the first Nintendo DS games I owned, way back when the console was new and there wasn’t much more, besides Mario and Polarium to play. The difference between those other launch titles and this game was that this…

Read More

Review: Critical Mass (PC)

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For a game developed by a team of just two, Critical Mass is a brilliant start for Aussie startup, Manic Game Studios. It’s elegant and executed perfectly, falling into none of the control or over ambition issues that indie games are often guilty of. Manic Game Studios knows its limits…

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Review: Critical Mass (PC)

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For a game developed by a team of just two, Critical Mass is a brilliant start for Aussie startup, Manic Game Studios. It’s elegant and executed perfectly, falling into none of the control or over ambition issues that indie games are often guilty of. Manic Game Studios knows its limits…

Read More

Review: Companions (iPad)

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There’s still a big market for retro-flavoured RPGs. Stat-crunching, story-light, dungeon hacking RPGs. When done well, it’s a pure kind of game, and, like a good 2D platformer, a throwback to a simpler and more innocent time. Companions aims to capture that warm, fuzzy nostalgia, and wears its indie nature…

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Review: Companions (iPad)

//

There’s still a big market for retro-flavoured RPGs. Stat-crunching, story-light, dungeon hacking RPGs. When done well, it’s a pure kind of game, and, like a good 2D platformer, a throwback to a simpler and more innocent time. Companions aims to capture that warm, fuzzy nostalgia, and wears its indie nature…

Read More
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