Zookeeper is a special game for me personally. It was one of the first Nintendo DS games I owned, way back when the console was new and there wasn’t much more, besides Mario and Polarium to play. The difference between those other launch titles and this game was that this…
Read MoreZookeeper is a special game for me personally. It was one of the first Nintendo DS games I owned, way back when the console was new and there wasn’t much more, besides Mario and Polarium to play. The difference between those other launch titles and this game was that this…
Read MoreAs with many people around the world, I enjoy a good game of paintball. I don’t follow it as a sport – or even truly consider it anything more than a fun pastime – but my friends and I enjoy playing the occasional game at one of the handful of…
Read MoreAs with many people around the world, I enjoy a good game of paintball. I don’t follow it as a sport – or even truly consider it anything more than a fun pastime – but my friends and I enjoy playing the occasional game at one of the handful of…
Read MoreFor a game developed by a team of just two, Critical Mass is a brilliant start for Aussie startup, Manic Game Studios. It’s elegant and executed perfectly, falling into none of the control or over ambition issues that indie games are often guilty of. Manic Game Studios knows its limits…
Read MoreFor a game developed by a team of just two, Critical Mass is a brilliant start for Aussie startup, Manic Game Studios. It’s elegant and executed perfectly, falling into none of the control or over ambition issues that indie games are often guilty of. Manic Game Studios knows its limits…
Read MoreThere’s still a big market for retro-flavoured RPGs. Stat-crunching, story-light, dungeon hacking RPGs. When done well, it’s a pure kind of game, and, like a good 2D platformer, a throwback to a simpler and more innocent time. Companions aims to capture that warm, fuzzy nostalgia, and wears its indie nature…
Read MoreThere’s still a big market for retro-flavoured RPGs. Stat-crunching, story-light, dungeon hacking RPGs. When done well, it’s a pure kind of game, and, like a good 2D platformer, a throwback to a simpler and more innocent time. Companions aims to capture that warm, fuzzy nostalgia, and wears its indie nature…
Read MoreAs a board game fan, I’m spoiled for choice with the iPad. I love Reiner Knizia’s Samurai and Through the Desert, then there’s more traditional fare, such as Monopoly or Risk. Then there’s stuff like Small World, which is popular enough overseas, but not a game I’ve had easy access…
Read MoreAs a board game fan, I’m spoiled for choice with the iPad. I love Reiner Knizia’s Samurai and Through the Desert, then there’s more traditional fare, such as Monopoly or Risk. Then there’s stuff like Small World, which is popular enough overseas, but not a game I’ve had easy access…
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