Gamebooks are making a bit of a comeback right now. Thanks in large part to the iPad, but also the various e-Readers out there, there’s been a number of developers that have seen opportunity in revisiting this non-linear style of story telling. Fighting Fantasy is possibly the most highly regarded…
Read MoreGamebooks are making a bit of a comeback right now. Thanks in large part to the iPad, but also the various e-Readers out there, there’s been a number of developers that have seen opportunity in revisiting this non-linear style of story telling. Fighting Fantasy is possibly the most highly regarded…
Read MoreThis is better. After playing through Tom Clancy’s Splinter Cell HD, I was wondering how Ubisoft’s other two PS2 spy classics would work in HD. Chaos Theory has largely resolved those concerns. From the outset, it is obvious that this is a far more mature production. The cut scenes have…
Read MoreThis is better. After playing through Tom Clancy’s Splinter Cell HD, I was wondering how Ubisoft’s other two PS2 spy classics would work in HD. Chaos Theory has largely resolved those concerns. From the outset, it is obvious that this is a far more mature production. The cut scenes have…
Read MoreHysteria Project was a bit of a flawed gem. It was short and good fun to play through once, if not twice, but it was also barely interactive and the video quality of the game was downright dismal. Though there is the option to play the game on PS3 as…
Read MoreHysteria Project was a bit of a flawed gem. It was short and good fun to play through once, if not twice, but it was also barely interactive and the video quality of the game was downright dismal. Though there is the option to play the game on PS3 as…
Read MoreTaking classic game design and trying to make it jive in 3D has always been fraught with danger. For every Mario 64 which successfully makes the jump are franchises that have really struggled with the extra dimension, such as Sonic and Castlevania games. But most appropriately for this review is…
Read MoreTaking classic game design and trying to make it jive in 3D has always been fraught with danger. For every Mario 64 which successfully makes the jump are franchises that have really struggled with the extra dimension, such as Sonic and Castlevania games. But most appropriately for this review is…
Read MoreTom Clancy’s Splinter Cell doesn’t look good in HD. It looks sharper, sure, but especially in cut scenes the animation is stiff and the facial movements of characters as they talk to one another is embarrassing. LA Noire this is not. In-game, Splinter Cell does its best to remind you…
Read MoreTom Clancy’s Splinter Cell doesn’t look good in HD. It looks sharper, sure, but especially in cut scenes the animation is stiff and the facial movements of characters as they talk to one another is embarrassing. LA Noire this is not. In-game, Splinter Cell does its best to remind you…
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