Retro Review: World Heroes (PSN/PSP)

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Fighting games in the 1990s were a dime a dozen. You almost couldn’t enter an arcade without seeing two people duking it out, surrounded by people eagerly watching and waiting to get their shot at the machine (which lead to many real-life bruises). After the release of Street Fighter II,…

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Retro Review: World Heroes (PSN/PSP)

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Fighting games in the 1990s were a dime a dozen. You almost couldn’t enter an arcade without seeing two people duking it out, surrounded by people eagerly watching and waiting to get their shot at the machine (which lead to many real-life bruises). After the release of Street Fighter II,…

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Review: SplitApple (iPhone)

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I don’t know about ‘beautiful,’ but it does look good Archery is a vastly underrated sport. The thrill of landing home a perfect shot at 20 feet is one that is never really lost, even after playing the sport for years. It’s also a sport that translates well to videogames…

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Review: SplitApple (iPhone)

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I don’t know about ‘beautiful,’ but it does look good Archery is a vastly underrated sport. The thrill of landing home a perfect shot at 20 feet is one that is never really lost, even after playing the sport for years. It’s also a sport that translates well to videogames…

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Review: Contre Jour (iPad)

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Chillingo’s newest find, Contre Jour, desperately wants you to believe it’s a work of art. The opening line of the game’s description in the Apple App Store suggests the game is “blurring the lines between games and interactive art…” but it’s not. I’ll address this misuse of ‘art’ as a…

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Review: Contre Jour (iPad)

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Chillingo’s newest find, Contre Jour, desperately wants you to believe it’s a work of art. The opening line of the game’s description in the Apple App Store suggests the game is “blurring the lines between games and interactive art…” but it’s not. I’ll address this misuse of ‘art’ as a…

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