While the digital release of Sonic Adventure won’t exactly win over the masses today, it’s still a reasonably solid title with plenty of content for interested parties. In fact, there’s so much to do that the premise of downloadable content seems a tad unnecessary. Nevertheless, there’s some logic to it…
Read MoreIs there a better suited game for the iPhone than Fortune Street, Square Enix’s most under appreciated franchise? I would argue no. Fortune Street Smart is a brilliant fit for the iPhone, and one of very best mobile games you’ll ever play. The series, which has been Japan-only in many…
Read MoreLet’s kick this review off with three warnings: Warning #1: there was no hype to this game, and Nintendo has tried to bury it in the eShop. Warning #2: It’s by Circle, who has become the new Gameloft in terms of shoddy ideas poorly executed. Warning #3? This review, because…
Read MoreDespite its increasing popularity over the past years, I always approach tower defense games with caution, given how similar they tend to be to one another. However Defender Chronicles II seems to move away from the generic formula, fusing with the basic elements of a RPG. A sequel to Defender…
Read MoreFIM Speedway GP 2012 is the kind of game that Derek Zoolander would design. It’s all about turning left, see. Over, and over, and over again. As a motor sport, Speedway deserves respect. The bikes don’t have breaks so it’s a sport of skilled drifting, concentration and raw speed. Watching…
Read MoreThe eShop is starting to dangerously veer the same way that DSiWare did. It’s filling up with premium-priced minigames and second tier-genres. As good as the likes of Zen Pinball and Pushmo are, to date the only real game that could be realistically compared to a retail release is Nintendo’s…
Read MoreGrubby Hands is an indie iOS developer with an eye for production values. Its last game, Boy Loves Girl, was a charming little abstract game. The followup, David Haye’s Knockout, shares that eye for visual presentation, but it does lack somewhat in terms of charm. Of course, this is a…
Read MoreBoy, things can change a lot in a year and a half. When Sega released Sonic the Hedgehog 4: Episode I in 2010, it was a middling effort that felt needlessly derivative and generally rough around the edges. With Episode II, Sega has taken that blueprint, cleansed its problems, and…
Read MoreOne of the things about being a veteran gamer is that you’ve seen it all before. I’m an old-timer and I’ve seen it all before, although my memory isn’t what it used to be so I could be wrong about that. Either way, there’s a distinct feeling of deja-vu about…
Read MoreDefender of the Crown has been around for a very, very long time, in plenty of different forms, right back to the Commodore Amiga. Though the initial developer, Cinemaware, went bankrupt, it was since acquired and the new company, Cinemaware Inc, went as far to modernise the game on PS2…
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