You know how the saying goes: “Fool me once, shame on you, fool me twice, shame on me.” I do feel both very foolish and a great deal of shame for playing Taito Milestones 2. It’s not because this is a retro compilation of poor games. Far from it. The…
Read MoreSamba de Amigo is a game of pure joy and high-octane energy (with some acid surely thrown in when it was being developed). It comes across as an even more explosive explosion of colour and humour than Bandai Namco’s excellent Taiko the Drum series. In the party context that this…
Read MoreReality is increasingly uncertain, and this is fascinating. Anonymous;Code, the latest in the series that has brought us Steins;Gate, Robotics;Notes and Chaos;Head, is a play on this idea, and it, too, is fascinating. Quite possibly the most fascinating of all this series of visual novels, precisely because it is so…
Read MoreI wasn’t expecting Armored Core VI to be a Soulslike, but I was expecting some kind of transformative experience. Perhaps that’s a bit much to ask of FromSoftware, but for more than a decade now, since Dark Souls itself in 2011, FromSoftware has grown to become renowned for a certain…
Read MoreThere is something fascinating about how frequently the classic JPRG genre has become something that independent game developers have decided to pastiche. It’s more than perhaps any other genre. Yes, there are plenty of modern games that channel retro shooters like Doom, and many independent developers are inspired by Mario.…
Read MoreOne of the great things about Football Manager is that you don’t need to be an incredibly hardcore fan of the sport to enjoy managing your team. You’ll want to know the basic rules of football, of course, but beyond that you’re given a sandbox to try things, fail, learn…
Read MoreI struggle to think of a more consistent developer than Otomate. The Idea Factory otome specialist developer produces games at such a rate that I’m convinced the only reason we don’t get all of them in the West is that the localisers simply can’t work that fast… and that’s a…
Read MoreTsugunohi has been around for a few years on PC, but despite the developer proudly proclaiming the many, many minutes of streaming time it has chewed up in the promo material (over 100 million video views, apparently!), it’s been niche and exactly that kind of indie horror. Now it’s on…
Read MoreI love a good spooky story; it doesn’t have to have jump scares, it just has to be deeply, deeply unsettling. That’s the kind of story told in Varney Lake, the second in a trilogy of Pixel Pulp games. I reviewed the first game, Mothmen 1966, about a year ago.…
Read MoreUbisoft’s mismanagement of the Heroes of Might & Magic property has been such a tragedy, because it has left a real void that no one else has quite managed to fill. Apparently, the combination of turn-based tactical combat with turn-based empire-building strategy is harder to achieve than it seems, or…
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