Interview by Matt S. Australia’s largest game developer is Melbourne’s Firemonkeys. The company was formed when Firemint, the developer behind the superb Flight Control, acquired Infinite Interactive (Puzzle Quest) and then merged with IronMonkey after EA required the two of them, which gave the game developer with its current name.…
Read MoreArticle by Matt S. From the day that I picked up my new generation Apple TV I have been looking forward to Real Racing 3 being ported to it. Despite my issues with the free-to-play business model built around it, Real Racing 3 really is a very, very good quality…
Read MoreGoichi Suda’s funky flight combat game, Liberation Maiden, has hit the iOS app store in Australia and New Zealand courtesy of Level-5. The A/NZ app store is increasingly used as a test run for iOS releases. We had Real Racing 3 a couple of weeks ahead of the rest of…
Read MoreThe games industry’s newest controversy: EA said that it has big plans for its games to all feature microtransations. The response to that announcement is of course predictable; a panic about games becoming pay-to-win, gloating over statistics that suggest that Dead Space 3 – the first game to adopt this…
Read MoreAs Australia’s most prominent developer, and one of the largest working on the Apple iOS platforms, all eyes have been on Firemonkeys as it has geared up for the hotly-anticipated Real Racing 3. And it has largely succeeded. Some issues with the microtranastion model aside, Real Racing 3 is a…
Read MoreI am really disappointed with Real Racing 3. That disappointment has nothing to do with the game itself, which is one of the finest racing games I’ve ever played, let alone on a mobile device, but it’s a game that is nearly crippled by an awkward free-to-play model which actively…
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