Review by Matt S. Ravensword: Shadowlands is a good lesson that I hope developers learn. Back in 2012, which it first launched on iPhone and iPad, it was hailed as something amazing, as an effort to do the Elder Scrolls aesthetic on mobile. Back then mobile gaming was still fairly…
Read MoreIf you squint, Ravensword looks like an Elder Scrolls game. It shares the breathtaking sense of scale in its visual art style as its clear inspiration, and it goes out of its way to cultivate a sense that the game is as non-linear and open as anything from Bethesda. And…
Read More