Review by Matt S. Is the “AAA” of virtual reality really to be found in glorified light gun games? Is the pinnacle of this medium really to be a throwback to those days in the arcade where kids crowded around SEGA’s The House of the Dead cabinets because of the…
Read MoreReview by Matt S. Have you ever read Georges Bataille’s work? Particularly his novel Story of the Eye? If not, it’s a useful way to understand and interpret a game like Gal*Gun 2. In fact, Gal*Gun 2 is the perfect example of so much of Bataille’s work and philosophy in…
Read MoreReview by Matt S. Under a very, very specific set of circumstances, Bravo Team can be good. If you’ve got one of those PlayStation Aim gun peripherals (the ones that shipped with the excellent Farpoint last year), and you’re willing and able to play online multiplayer with someone else who…
Read MoreReview by Matt C. Archangel is a game about piloting a giant mech across a war-torn America, but its opening is far from the kind of bombastic set piece you’d expect from such a game. After picking your character – either Gabe or Gabby Walker, depending on gender preference, though…
Read MoreReview by Matt S. Ninja Theory is well known for making exceptional games that simply don’t sell that well (Heavenly Sword, Enslaved: Journey to the West), or exceptional games that sell well but end up being quite controversial (DmC: Devil May Cry). Dexed is a different kind of game. It’s…
Read MoreReview by Matt S. Since I’ve already covered the Japanese version of Gal*Gun: Double Peace, I won’t run through a lot of that material again for this review of the English version. You can check out my more in-depth analysis of the narrative behind the game there. I’ll use this…
Read MoreReview by Matt S. Gal*Gun: Double Peace is being localised into English, and it is going to be utterly slaughtered by the media. And that’s going to be completely unfair, because Gal*Gun is great. This game was provided to us by Play-Asia for review. If it looks good to you,…
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