Review by Harvard L. I think it must just be something about the latter half of this decade – we’re experiencing a revival of well-designed puzzle games. Whereas in the early 2000’s, puzzle games found it difficult to maintain its market share due to increasing budget sizes and a move…
Read MoreReview by Ginny W. Getting burnout as a consumer of games is a very real thing. You don’t have to be a games journalist to feel constantly overwhelmed by the stream of titles that gets churned out by big studios seemingly every other week. The Switch has had stellar support…
Read MoreReview by Matt C. “You come at the king, you best not miss.” Aside from being an iconic quote from one of the best characters seen on television to date, that’s evergreen life advice. It’s especially useful for anyone in a creative industry. We all have our influences and every…
Read MoreReview by Lindsay M. I tend to go into point-and-click adventure games with a positive bias; I adore the genre’s classic gameplay and narrative structure, and I tend to seek out the good until it overshadows the bad. Then comes Demetrios, a game I wanted so desperately to enjoy. A…
Read MoreReview by Matt C. It’s easy to talk about RiME in terms of the pieces that make it up: its art style, vaguely reminiscent of Ico and Journey; its Uncharted-like climbing sections; its puzzles, that call to mind Tomb Raider and The Legend of Zelda. But to do so would…
Read MoreReview by Matt S. Nippon Ichi has already demonstrated that it has a Grimm-like fascination with taking pure innocence and exposing it to corruption or utter horror. Last year’s Yomawari, and The Firefly Diary from the year before it, were very different games, but the common thread between them was…
Read MoreReview by Harvard L. There’s this great moment which I’m sure everyone who plays SnipperClips will experience – it’s a few levels into the game’s campaign, where this thought will pop into your head: “this would be much more fun with a friend”, or better yet, “I would appreciate the…
Read MoreReview by Clark A. Ever since indie game development spread like wildfire, I feel it became worth distinguishing the two basic types of “modern” retro games out there. The first category covers those that don various coats (typically of the 8 or 16 bit variety) but feature mechanics far beyond…
Read MoreReview by Lindsay M. There is quite a long list of things that make me happy when I reminisce about them, and near the top is handheld video games. I’m not talking Nintendo, nor Sony; no, I am referring to those handheld games that held a grand total of one…
Read MoreReview by Lindsay M. Wow, The Little Acre is gorgeous. That’s the first thought that popped into my head when I saw the debut trailer for the game back in August, and it remained was one of the prevailing thoughts I had while giving the game an early playthrough. Coming…
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