Gadget review by Nick H. Of the new range of SCUF controllers, the most subtle is the new SCUF Infinity 4PS Pro. The theme of these controllers is your ability to customise them. Through the website you have a variety of different options for the appearance, but the Pro is…
Read MoreGadget review by Nick H. One thing immediately stood out to me when I opened up the box for the SCUF Impact: boy this sure looks different. Not ‘different’ in a bad way, nor was I focused just on how it looks. Everything from the form factor to the additional…
Read MoreReview by Matt C. It may not look it at a glance, but Uncanny Valley is a very ambitious game. It’s a survival horror, but instead of waiting for you to drive it forward, the story just rolls on, with or without you. It’s up to you how much you…
Read MoreReview by Matt C. This decade’s surge in indie game popularity and the growing accessibility of the tools and knowledge needed to make games have been wonderful for opening the door to games from all corners of the globe. It wasn’t long ago that game development was focused almost entirely…
Read MoreReview by Matt C. Thumper is described as a “rhythm violence game”, which seems fitting for a game that regularly makes me want to throw my controller at the head of the next passerby. One could also call it a “rhythm masochism game”, because as infuriating as it is, I…
Read MoreReview by Clark A. Touhou is a franchise known chiefly for its genre-defining bullet-hell insanity. Team Shanghai Alice’s wholehearted embracement of fan-made games (“doujin” more accurately), though, has led to a bustling, open-ended franchise where creativity is bread and butter. Its characters have gone on to star in everything from…
Read MoreReview by Clark A. Famed writer of anime and visual novels, Gen Urobuchi, has a penchant for dark, perverse themes. Those familiar with the man’s portfolio may label that a gross understatement as his works range from deconstructions of the innocent magical girl subgenre to relentlessly grotesque Lovecraftian horror. Though…
Read MoreReview by Clark A. The term “bullet hell” is an accurate descriptor for the absurd number of bullets exchanged in hardcore 2D shooters. Franchises like Touhou have garnered reputations for the sheer technical prowess one needs to manoeuvre around projectiles that envelop the screen like hundreds of fireworks set off…
Read MoreReview by Jim S. It’s been 21 years since the first Worms game released, and since then we have had so many releases in the series and it’s still going strong. I remember playing one of the older games for PC when I was a child and I liked it:…
Read MoreReview by Clark A. A flame is burning on the inside of SNK’s corporate belly. Between rebranding the company in an effort to restore its former prestige and the developers within the company outright proclaiming their intent to make the latest King of Fighters game an accessible and popular one,…
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