Review by Matt S. Love, the kind you clean up with a mop and bucket Like the lost catacombs of Egypt, Only God knows where we stuck it hieroglyphics Let me be Pacific, I want to be down in your South Seas But I got this notion that the motion…
Read MoreReview by Matt S. The appeal of golf is that, unlike most other sports, the competition is almost entirely internal. Sure, you’re trying to land at the top of a leaderboard, but to do that you’re testing your own powers of concentration and precision, rather than trying to directly out-perform…
Read MoreReview by Matt S. Death End re;Quest was one of my favourite releases last year. Idea Factory managed to take its typically ridiculous fan service and apply it to something that was in every other way a tense thriller… and against all odds that truly oddball pairing worked. It really…
Read MoreReview by Matt S. It’s a rare treat when strategy specialist, Slitherine, puts one of its games on console. As someone who really loves Slitherine’s work, and strategy games in general, but doesn’t enjoy playing games on PC as a rule, when something like Fantasy General II does land on…
Read MoreReview by Matt S. There is a lot to admire about Othercide. It boasts a strong concept, an incredible aesthetic, and some excellent moment-to-moment gameplay. Unfortunately, it’s also yet another victim of the industry’s obsession with giving players content over having the confidence to allow what should be a fairly…
Read MoreReview by Matt S. It’s easy to understand the appeal of Dark Souls, both as a game to play and a creative target for developers. Dark Souls is densely creative, intricate, beautiful and compelling, and largely liberates developers of the need to tell nice, neat linear stories. Because of the…
Read MoreReview by Matt S. I have been looking forward to this. Gust, the developer behind the Atelier series and Blue Reflection, might operate on shoestring budgets, but the developer understands the classical JRPG form and delivers, without fail, every time. Meanwhile, Koei Tecmo, Gust’s parent company, has a long history…
Read MoreReview by Matt S. For a fraction of a second, I almost thought that developer, Sucker Punch, was going to surpass my expectations and deliver a game that genuinely understood and respected the samurai mythos. The opening moments of Ghost of Tsushima feature a small group of samurai facing down…
Read MoreReview by Matt S. Over a number of years now, Codemasters has steadily built the F1 series into a top-flight racing game contender, and one of the few in the genre that manages to straddle the line between a serious simulation for fans of the sport, and something accessible to…
Read MoreReview by Matt S. Assetto Corsa is a property that finds itself in a difficult position. It doesn’t have the licensed pull of the F1 or Rally titles. Nor does it have the slick marketing machines of Sony or Microsoft that Gran Turismo and Forza enjoy. Nor does it have…
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