It wasn’t too long ago that I had a quick Twitter conversation with a then brand new start-up Indie studio, Ragtag Studios, letting me know about its iOS title, Unstoppable Fist. This simple mobile title not only packed a big punch, but it packed a lot of retro style and…
Read MoreI am a big fan of both Final Fantasy XIII and XIII-2 and Lightning was my favorite character from those games. So one could argue I am the exact audience Square Enix is targeting with their upcoming Lightning Returns: Final Fantasy XIII. Here we get a look at some abilities…
Read MoreLast year we got to have some hands on time with EA’s upcoming Sim City reboot. We came away more than a little impressed. But we only got to spend a brief time with it. One of our readers has been in touch with a really great beta preview that…
Read MoreIt was only a few months back when we reviewed Super TinyLeap. Published by The Game Atelier, who is well known for its vibrant titles Flying Hamster and SunFlowers, it showed that the team was taking up the publishing reigns to bring smaller indie developers’ titles to the gaming market…
Read MoreIt’s a discussion for another day, but it’s a little saddening that four of the five big games that EA has planned for Q1 next year are hyperviolent shooters. I’m no fan of this – it has always struck me more as a cynical marketing ploy than an attempt to…
Read MoreHaving sat down and spent some time with EA’s reboot to the SimCity franchise, all I can say is I can’t wait for the full game release. The franchise might have had some missteps in recent years, but it is back and in form now. Of course, given the demo…
Read MoreSilent Hill is a sacred series. I realise that’s a bit ironic since it’s also a series about horrible ghosts, suicidal guilt, and other such depressing matters, but it’s the truth – it’s the premier horror franchise (even moreso now that Resident Evil has turned into a Call of Duty…
Read MoreSitting down to write this preview, I cannot clearly pigeonhole Drox Operative into a single genre or category. I can call the game a 2D, free-roam space shooter, but it is much more than that. I can say that the game is a real-time strategy game, but all of the…
Read MoreTraditional turned-based gaming seems to be dying out and being replaced with games of Confrontation’s ilk – a squad based strategy game. Squad based combat that seems to be a heady blend of RTS (without a base) and RPG. Confrontation was the product of a tabletop gaming company that is…
Read MoreTraditional turned-based gaming seems to be dying out and being replaced with games of Confrontation’s ilk – a squad based strategy game. Squad based combat that seems to be a heady blend of RTS (without a base) and RPG. Confrontation was the product of a tabletop gaming company that is…
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