Should sequels be fully self-contained, and independent of the other games in the series. Or should sequels rely on players having played the previous entries, and build an epic plot that extends across generations? In the podcast this month we discuss the pros and cons of both approaches. What are…
Read MoreWhile we have seen a lot of retro compilations, rereleases, remakes and other re-things in recent years, there are still a lot of games that remain on ice, one the consoles of yesteryear, and we’ve never seen them back. That’s what we talk about on this podcast! the forgotten properties…
Read MoreNovember is traditionally the biggest month for releases in the year, and 2022 is no different. There will be a lot of stuff released for your gaming pleasure this month, so the big question is… what will you be playing? Will it be the next Pokemon, the new God of…
Read MoreWelcome to the month’s podcast, everyone! As always we’ve got a great show to share with you this month. We kick things off by discussing all the big releases happening in November (there’s a lot). Then we chat about sequels, and specifically, what is the best approach to take. Should…
Read MoreRhythm games are amazing. We love them. There’s a new one that’s doing the rounds right now that has the serious potential to hit fad-like levels, and it’s one where you play the trombone, of all instruments. Of course not every music game is great – those of us that…
Read MoreThe recent GTA VI hack, and the subsequent fallout from people criticising how “bad” it looks, inspired this segment in this month’s podcast, as it really caught us all by surprise a little. We’re used to gamers having a generally poor understanding of how games are made, but what we…
Read MoreOctober is getting to the pointy end of the year for game releases, and October has a lot of them to look forward to! JRPG fans in particular are in for yet another big month, in one of the biggest years for the genre ever. What are you looking forward…
Read MoreWe’ve got another big, 2-hour episode of the podcast for your listening pleasure this month! In addition to our usual wrap of all the games coming out this month, we chat about a lack of understanding about how games get made and published. This is of course in response to…
Read MoreMore and more we’re seeing games enter into a state of perpetual, or at least long-term updates. The days where a game would be released and then that basic experience remain into perpetuity seem to have numbered. And yet, while it’s certainly a good thing to be able to patch…
Read MoreWith the Steam Deck has come a veritable flood of Windows-based handheld devices. Throw in the ability to stream blockbuster-quality games, and we now need to start asking ourselves – are handhelds going to become *the* default form factor going forward? That’s what we discuss in this section of our…
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