Tactics RPGs, and we complain a whole lot about long games (Digitally Uploaded 2017, Episode #19)

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Let’s get this disclaimer out of the way from the outset; we really like our JRPGs, RPGs, and other games that take dozens and dozens of hours to play though. But. But is it possible that these games are just too long, and unnecessarily so? Wouldn’t it be better to…

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Games of the year (so far), the PlayStation Vita’s best month in ages, and more! (Digitally Uploaded 2017, Episode #18)

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Whoo! The podcast recording technology worked this week, the technical demons have been squashed, and we’re back after a week’s forced hiatus! Because the DDNet awards cycle runs from December to November, we’re actually six months in to the “year” this month, so we thought we’d look back at the…

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The Tekkencast! Our huge interview with Tekken producer, Katsuhiro Harada (Digitally Uploaded 2017, Episode #17)

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Tekken 7 is just around the corner, and DDNet’s Matt was privileged to be able to sit down with the producer of Tekken, Katsuhiro Harada, to talk about the new game, some of the design philosophies that the team has taken, and their wonderful approach to diversity in the cast.…

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On localisation, visual novels, and other cool stuff (Digitally Uploaded 2017, Episode #16)

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We can’t stop talking about Person 5, it seems. This past week, there’s been a lot of criticism over the game’s localisation, so the DDNet team decided to discuss that this week, and more generally how localisation should work, versus how people think it does. We also have a good…

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The Nintendo Switch has pleasantly surprised us, and Drawn to Death has not (Digitally Uploaded 2017, Episode #15)

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Nintendo held another of its Nintendo Direct web shows, which was mostly there to show off what’s coming up for the Nintendo Switch. So, naturally, we had a chat about that this week. We have been really pleasantly surprised by the Switch so far, and we chat about how Nintendo…

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Hatsune Miku! Streaming! Aussie Dev Interview! (Digitally Uploaded 2017, Episode #14)

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Note: Apologies for this in advance, but Matt had some issues with his microphone when recording the podcast. As a result, there’s a little bit of cutting in and out. It shouldn’t be enough to stop you enjoying the ‘cast though, so please do kick back and enjoy! This week…

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On Mass Effect: Andromeda, the mobile games we actually play outside, and collectibles! (Digitally Uploaded 2017, Episode #12)

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Mass Effect: Andromeda is a conflicting game, and our own feelings on the game are mixed; parts we love, and other parts we do not. As we start to play the game, we sit down to have an early impressions chat. We also talk about portable gaming, and specifically what…

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