Review by Matt S. Ninja Theory is well known for making exceptional games that simply don’t sell that well (Heavenly Sword, Enslaved: Journey to the West), or exceptional games that sell well but end up being quite controversial (DmC: Devil May Cry). Dexed is a different kind of game. It’s…
Read MoreNews by Matt S. It was meant to happen last year, but Koei Tecmo delayed the release of the VR update of Dead or Alive Xtreme 3 a couple of months in order to get it right. But tomorrow, January 24, it all happens; you’ll finally be able to get…
Read MoreReview by Matt S. You’ve got to admire just how capable Zen Studios is with the game of pinball. Over the years the company has brought its eye for quality original pinball design to every platform known to mankind; you can get Zen Pinball on your iPhone, your 3DS, your…
Read MoreReview by Matt S. And so, just like that, the final “chapter” of Miku’s first VR outing draws to a conclusion. It’s too soon, and I want too much more, but the third stage for Hatsune Miku: VR Future Live is a superb conclusion to my favourite VR experience to…
Read MoreReview by Matt S. If you had asked me before I started playing around with Virtual Reality, “What genres are best suited to VR?” I would have said racing, horror, space games, arcade-style rail shooters and, of course, rhythm games. Despite my love for the RPG genre, however, I wouldn’t…
Read MoreReview by Matt S. In the lead up to the release of the PlayStation VR, I hadn’t even considered how well the format might work for strategy games. Having now played Tethered, I realise that yes, of course VR does great things for strategy games. We’re all used to the…
Read MoreArticle by Matt S. With all the excitement around new VR games on the PlayStation 4, there’ve been a fair few older games that have quietly had updates and patches to make them compatible with PlayStation VR. In between all the new games I did want to quickly highlight a…
Read MoreReview by Matt S. Virtual Reality requires an entirely different approach to game design, and it’s going to take some time for developers to truly start to master what VR can do. Remember back on the PlayStation 1, where developers had access to the right kind of hardware to easily…
Read MoreReview by Matt C. Thumper is described as a “rhythm violence game”, which seems fitting for a game that regularly makes me want to throw my controller at the head of the next passerby. One could also call it a “rhythm masochism game”, because as infuriating as it is, I…
Read MoreReview by Matt S. Having Hatsune Miku in Virtual Reality was one of the key reasons that I was interested in the PlayStation VR, and I’m not even going to pretend otherwise. The first game to feature the waifu to end all waifus is less of what you’d call a…
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